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Spirit
of the Game
The
underlying philosophy in the sport of Ultimate is the notion
of sportsmanship and fair play. Ultimate is a self-refereed,
no-contact sport. Competitive play is encouraged but never
at the expense of mutual respect between players, adherence
to the rules and the basic joy of playing. Every player
should clearly understand the rules of the game. The integrity
of Ultimate depends on each player’s responsibility
to uphold the Spirit of the Game, and this responsibility
should not be taken lightly.
After
a game that has been played hard, a cheer or fun inter-team
game can serve to both celebrate the spirit that was exhibited
and to deflate any high running emotions that might carry
over to future games. Playing in non-traditional athletic
clothing such as skirts, hats or costumes is a way of showing
that winning the game is no more important than having fun.
However, these things are not necessary elements of spirit
and it would be unfair and unreasonable to judge the spirit
of a team or player based on the clothes they wear or the
songs they sing.
Spirit
is a combination of respect, integrity and dignity. There
is no dignity in choosing to break the rules intentionally.
Respect implies that no matter how sure you are of your
call, someone else's reality may be different and the disagreement
can be accepted without anger or arguments. Spirit of the
Game involves understanding that your opponent is not your
enemy. Without an opponent you couldn't play the game. Spirit
of the Game does not compromise competitive play in any
way but it also emphasizes fair, honest and respectful play
between teams and players.
Change
to Rating System
In
the former spirit rating system (SRS), team captains were
asked to rate the spirit of their opponent on a 5 point
scale, where 5 was exceptional and 0 was horrible. A rough
qualitative guideline was given to help players evaluate
their opponents’ spirit.
With
the use of the former SRS, one of the biggest limitations
was shown to be the variability (or subjectivity) of spirit
evaluation. The key to truly benefiting from this new SRS
is to NOT equate your score with the traditional notion
of a grade. If you are scored a 5, it is NOT because you
failed. All teams will be rating your spirit according to
the same scale and so it is required to drop any previous
notions you might have about spirit scores. The new SRS
is intended to emphasize the really important points that
make up the “SPIRIT OF THE GAME” and help remind
you of them every time you enter a team’s spirit score.
We have created a table for the SRS where we list these
important criteria. The selected criteria make it quite
difficult to obtain a perfect score. The new SRS offers
more criteria for minus points rather than plus points so
that each team can see what aspects of the game can be modified
to better understand what constitutes good or bad spirit.
How
it works
All
teams start with a spirit rating of 5 and points can be
added or subtracted according to the criteria listed in
the SRS table. You are asked to check off each of the criteria
that best describe aspects of your game, then to add the
respective pluses and minus. The Spirit score then becomes:
Spirit
Score = 5 + (total_plus) – (total_minus)

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